Questions tagged [3d]

For things related to 3 dimensions. For geometry of 3-dimensional solids, please use instead (solid-geometry). For non-planar geometry, but otherwise agnostic of dimensions, perhaps (euclidean-geometry) or (analytic-geometry) should also be considered.

This tag is for things related to 3-dimensions. For geometry of 3-dimensional solids, please use instead . For non-planar geometry, but otherwise agnostic of dimensions, perhaps or should also be considered.

Learn more about 3-dimensional space here.

3724 questions
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How to average 3D Scale Vector?

I'm working in a 3D application and I'm trying to average scale values together, but I'm missing a step. The x, y, z scale values in my problem will all be the same so even though my values will be used in the form vector$(1, 1, 1)$, for this…
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Unreliable algorithm for determine if points lie along a line?

So lets say I have some points $A,B,C$. A method I have been shown for determining if the lie along a straight line is thus: $\mathrm{If}\space|AC|=|AB|+|BC| \space\mathrm{then\space A,B\space and\space C\space lie\space on\space a\space…
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Determine if a point is within two planes

I have a point P and two planes defined by three vertex each. How can I determine if P is between the two planes?
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Creating rectangle on 3D plane

I would like to create a rectangle from two given 3D points (they are placed on rectangle diagonal). Those points lies on the same plane with given normal. I was able to do it on axis aligned planes, but now I would like to do it on any plane. Any…
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How do you get 3D gradient direction and magnitude?

I know that we can get the magnitude and direction from 2D gradient ? 1) mag(Gx,Gy) = sqrt ( Gx^2 + Gy^2 ) 2) angle(Gx, Gy) = tan^-1 (Gy/Gx) What about in 3D? 1) mag(Gx,Gy,Gz) = sqrt ( Gx^2 + Gy^2 + Gz^2 ) 2) angle(Gx,Gy,Gz) =…
Gary Tsui
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3d Transformation

I am trying to understand 3d-transformation in html5, but can't understand how we get new (x1, y1) coordinates. For example, we have a plane on our screen with a point at coordinates (287, 431). We rotate the plane around X-axes at 60 deg. So we…
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Given a point (x,y,z) and an angle/bearing distance calculate the end point (x,y,z)

I'm not very mathematical but I'm working on a 3d program and for this part I simply want to draw a line. I know the starting vector (x,y,z), the length r of the line and the bearing/angle. I want to calculate the endpoint so I can draw the line. I…
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Uniformly selecting a subset of points (sampling?) in a bounded 3d space

I'm a master's student in Computer Science with a relatively weak background with mathematics, so please Forgive me for using a lot of the wrong terms here. This problem was related to a research topic I'm currently doing. Given a set of points in a…
Felis
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Grade 10 Level - Cube Split into 3 Equal volumes

first of all, sorry for the unspecific question, I couldn't think of a specific enough title, if there is any suggestion, I can edit the title. This question seems simple enough, but I can't seem to solve it? Two of the sections are clearly a right…
Aqila
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How to know if two lines are parallel in three-dimensional space?

How can we easily see that these two lines are not parallel? I normally compare the direction numbers to see if they are not a multiple of each other, but here I can not directly see the direction numbers of line F. $D:…
Ricardi
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Silhouette cast on a plane from a set of equal spheres

A spherical set of n spheres of equal radius r casts a shadow/silhouette on a plane. If they are far enough apart the area of the silhouette is equal to the sum of the silhouettes of the individual spheres. When they are so compressed (dense) they…
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What is the general name for shapes like sphere and cone?

What is the general name of the shapes you get by spinning a 2d shape around 360 degrees? e.g spinning right triangle around either short sides 360 degrees to get a cone, spinning a circle around the diameter to get sphere, etc
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How to calc 4×4 matrix that covert a set of point from one 3D coordinate to another 3D coordinate

Now $n$ points($p_1 ,\ldots, p_n$) are given in a cartesian $3D$ coordinate system: $L_1$. Actually, $L_1$ is a local coordinate system of a $3D$ model. And $n$ points($P_1,\ldots ,P_n$) are given in the other cartesian $3D$ coordinate system:…
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Calculating the coordinates of a cube at the quarter of space diagonal (body diagonal)

Can someone please help explain what the coordinates of a cube of length one at a quarter of it's body diagonal would be? I know that the coordinates of the center of a unit cube are (1/2, 1/2, 1/2) but what would be the coordinates at a quarter of…
harry
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Given two 3D points A(x1, y1, z1) and B(x2, y2, z2). Find the four vertices of a square plane which is perpendicular to line AB and centered at A

I have two 3D points: $A = (x_1, y_1, z_1)$ and $B = (x_2, y_2, z_2$). Consider A as the start point and B as the end point. There should be one and only one plane that is perpendicular to line AB and also contains Point A. I need to find the…