I am in the process of developing an online game. Unfortunately, I've run into an issue. I cannot figure out how to make the price of a 'level' increase at a proper rate.
I am trying to make a formula where users can purchase as many levels as they want at a time. The price of levels should increase exponentially and the total cost of a purchase should be the same no matter the amount that is purchased at a time.
For example, a player wants to purchase 1,000 levels. They could either type in 1,000 and purchase all of the levels desired at once.. OR they could keep typing in 1 and clicking the purchase button.
The total price at the end should be the same. Could anyone give me an example that would work for this?
Thanks!