I play a game that utilizes bombers to attack troops on a planet. The bombers takea percentage of the population depending on how many bombers were present in the battle. I was able to easily figure out the percentages for various fleet sizes. My question is how could I use the data I collected to write an equation that can accurately determine the number of bombers needed to destroy a given percentage. The data looks like a log function or possible a radical function when graphed. I attempted to solve the problem as if it was a log function but came up empty handed. Is there anyway to use the data to determine the equation the game is using or write my own to estimate. I can provide data if necessary but am not sure what I'm trying to do is possible.
Asked
Active
Viewed 99 times
0
-
Have you tried fitting tools, like e.g. Matlab's? – Clement C. Aug 11 '15 at 09:00
-
Based on your tag: generating function is not what you seem to think it is. See generating function vs curve fitting – Seven Aug 11 '15 at 09:04