I am undertaking a serious graphic novel project with a team, and we aim to work upwards of one or two decades (simply on the writing and storyboard.) I use to be a math wizard in high-school; but, it's been too long to know quite where to start. We are trying to create a formula to use real-life averages of animal weighs and convert them into anthropomorphic representations for this comic.
While I enjoyed the recent Disney film, we didn't think species of such vastly varying size would be able to interact in a practical world, and hoped to move them towards a more common size-basing the world on if wolves were around six foot.
The average 'North American Gray Wolf" weighs 43-45kg.
-somewhere around 6ft?
The average 'House Mouse' weighs 0.68oz
-somewhere around 4ft?
The average 'African Elephant' weighs 7,000kg
-somewhere around 12ft?
I considered the square cube law would play an integral part of whatever formula or scale was needed. Something that would take into account increasingly larger weights to keep an animal from becoming an outright giant and incapable of interaction. But, I have no idea where to start. I understand it is an option to arbitrarily just 'choose' heights. However, I turned to the math community to see if we can find a way to use an animal's weight (and possibly height) for a consistency. Any guidance would bee deeply appreciated.
Thank you for your time.
http://www.cs.cornell.edu/~ginsparg/physics/Phys446-546/gbwscl99.pdf
– user8960 Oct 14 '16 at 21:44