i am not sure if i selected correct category for my question.
Lets say i have a 2d grid. Every cell in the grid has an id which is calculated using formula:
currentRow * totalColumns + currentColumn + 1. So if you have a grid with 5 rows and 4 columns and cell with x,y coordinates: 3, 0 its id is 13.
Now in reverse if i want to find x,y coordinates based only on cell Id and total row and columns i will do this:
row = (id - 1) / totalColumns
column = (id - 1) % totalColumns
What i want is to add a third dimension (which will make the grid a cube), lets name it slices. So i now calculate the cellid using the formula:
currentRow * totalColumns + currentColumn + currentSlice + 1
But i cant find out how to do the reverse operation, how to find the x,y,z coordinates based on cellid and total rows columns and slices.