Done a lot of research and came up with this:
Draw any line. This will be our x axis.
Draw any line intersecting with x. This will be our y axis.

This is where it gets interesting. I thought that two lines fully define a plane. No, when projecting from 3d to 2d space they actualy don't. This is because the plane can also be tilted. If you only projected the axis onto the picture plane, then there can be an infinite ammount of planes with different degrees of tilt that offer the same projection, for example
and
(purple is an example rectangular shape on the infinite planes)
okay so here's how we go about it:
3. Draw a point on each axis and connect them. The distance from the center of the coordinate system and a given point will represent one unit of length on that axis
IT IS IMPORTANT to make sure that the angle shown on the image is at least 90*. If it isn't you have to put your points elsewhere.
- Draw a line going through the center of the coordinate system and perpendicular to the line you've just drawn

And there you have it! That's your z axis.
Now, you may ask "but what about the z axis metric? We have a metric for x and y, we could use a metric for z". Here's how:
BONUS STEP:
Draw a line going through one of the points you've marked earlier and perpendicular to either x or y. Wherever that line intersects z is your metric. You can double check by drawing the other line and making sure that it intersects in the same place.
