this might be a basic question to you guys but me having very limited(near to none) applied math experience I am not sure to figure this out rightly.
I've two kind of curves cubic and quadratic and I need a function to randomize them. say for e.g I've cubic curve with 4 points than if I feed this 4 points to this function than it should be able to generate random curves based on this which are not necessarily need to be similar to this but should not weird either. basically it should follow normal distribution.
Edit 1: by 4 point I meant the visual representation of cubic curve achieved through these points.
Edit 2: here is the link of what I'm talking about https://docstore.mik.ua/orelly/java-ent/jfc/ch04_04.htm.
Edit 3: After pointed out by daniel I'm providing more detail here to make it clear to understand. its about bezier curve and its control points.
thanks in advance
y=a*x^3+b*x^2+c*x+d. Again, what would help is an explicit set of points to start with and, if possible, a picture of what curve you have and another of a "reasonable" random variant. – Daniel Lichtblau Jan 20 '18 at 16:55BezierFunction. First item in Basic Examples uses the control pointspts = {{0, 0}, {1, 1}, {2, 0}, {3, 2}};.You could then alter the input e.g. asnewpts = pts + RandomVariate[NormalDistribution[0, .1], Dimensions[pts]];– Daniel Lichtblau Jan 20 '18 at 17:36by the way Daniel you did nice explanation that can help me a bit because I've to code it in java so I'm not going to get same functions to use but thanks. basically I needed math equations
– hi0001234d Jan 20 '18 at 17:41Thanks for your all help!
– hi0001234d Jan 22 '18 at 12:45