A d10, in roleplayers' lingo, is a 10-sided dice.
Several different shapes for this item exist, but the most common is that of two 5-sided pyramids with their equilateral bases lying on the same plane and offset by 36° (1/10, or half a side of a pentagon), as shown in the lower part of the image:
Both pyramids have their apex on the vertical of A, and the upper part of the drawing (shown at a different zoom below, so that all letters can be read) is built upon points B and C for the upper pyramid (projected: H and J) and I and F for the lower one (projectet: K and G).
It is trivial to see that the x component of AC is ABcos(36°)
Now, the planes defined by the 10 side faces of the pyramids meet on a jagged line that goes up and down the plane where the original bases lie. I suppose the meeting point between a face and the edge of an opposite pyramid are N and P but I'm not sure I'm right.
Suppose that ∠HAJ (and therefore also ∠KLG) is 90° (then, because of simmetry, ∠LPM and ∠LNM are 90° too), what's the LN/LP ratio?
I'm sure I can calculate ∠JHL and ∠HJL from the ratio between the sides (which is the same as the ratio between the x component of AC and and ABcos(36°)) and that I could get JL and HL from there but I can't think about a way to find NJ and PH.
Images created with geogebra

