I have an entity running at a certain speed, I need to go from point A to point B. What is the formula for that? I need to be able to go to point B no matter the position of point A.
I'm making a game, basically point B is the moving player and Point A is another entity. There is no specific distance because the player is moving, and the world that they are moving in is basically a graph. Point A will need to follow Point B. But let say the distance between them is 10.
