What I understand: Rotating a point around the origin using rotation rules. All Rotation Rules
What I don't understand: I tried searching how to rotate other than the origin but I don't get how they make the point equivalent to the custom rotation point(other than the origin like 1,0)
What I am looking for: A step by step example on how to rotate around something other than the origin. I am not in highschool yet so please give me a easy/understandable answer. I have an example question attached. Just open the images. One has the question, other has the point with grid.

