Here is an interesting model inspired by the game Plants vs. Zombies. A Kernel-Pult can lob either a kernel (with probability $1 - p$, dealing $1$ damage) or a butter (with probability $p$, dealing $2$ damage with stunning effect) to a zombie. (The damage is counted relative to a peashooter.) Suppose that an invincible zombie is walking in front of him (so the zombie will not die prematurely). A zombie will walk one "step" during the interval between firing two projectiles if not stunned. If the zombie is hit by a butter, then he will be unable to walk for an interval of $t$ steps (assuming $t$ is a positive integer for simplicity). If he is hit by another butter when he is already stunned, the number of unable-to-walk-steps will be reset to $t$.
The question is: What is the expected value of damage taken by the zombie within one step?
I think the possible values of damage taken within one step ranges from $1$ (one kernel) to $\infty$ (consecutive butters as much as possible). However, I can't derive the distribution behind it.
(PS: In the real-world PVZ game, $p = 0.25$, and the time interval between two projectiles is slightly randomized.)