It is possible to work out the combined transformation. Since you are allowing the possibility of a translation, I will work in homogeneous coordinates. As such, I will write the point $P(x,y,z)$ as the vector $p=(x,y,z,1)^T$. Since you also know the image point $P'$ (or vector $p'$), it is possible to work out the transformation matrix $A$ such that $p'=Ap$. The matrix $A$ is $4\times4$, so we will require $4$ points, in general, to determine the matrix.
As we only have a scaling, rotation and translation, our matrix $A$ will be of the form
$$
A=\begin{bmatrix}RS&c\\0^T&1\end{bmatrix},
$$
where $S$ is the $3\times3$ scaling matrix, $R$ is the $3\times3$ rotation matrix and $c$ is the vector we are translating by. This means that there are only be $12$ unknowns in $A$, thus still requiring $4$ points to determine.
If you cannot solve the above equations exactly, one option is to solve them in the least squares sense, so that you are minimising
$$
F(A)=\sum\limits_{i=1}^n \left\|p_i'-Ap_i\right\|^2
$$
with respect to $A$.
Given the transformation matrix $A$, it is much harder to determine the scaling matrix $S$ and the rotation matrix $R$. The translation is simple, as this is the last column of the matrix. A general scaling matrix can be written as $S=I-knn^T$, where the components in the direction of the unit vector $n$ are scaled by $k$. A generic form for a rotation matrix can be found here which explicitly relies upon the axis of rotation and the angle. To actually compute $R$ and $S$ I suspect will be difficult.