I am trying to determine exactly what the projection matrix is used by the game fallout 2. I am interested in making some similar projection.
I found some information (ie, measures of the tiles etc) here: http://archivewiki.fifengine.net/Map_GFX_contest
I am trying determine how to reverse that projection into a matrix. I know I am missing some information that would make it difficult to construct an complete matrix (ie, depth). This may be relatively trivial, however I am not overly familiar with matrices.
You can see in the following image:

That the dimensions of the projection are documented. I am just not sure how to use that to reverse the projection.